Go to the source code of this file.
Enumerations | |
| enum | CollapseActor { ACTOR_TELEPORT_GLOW = ACTOR_FIRST_PLACED , ACTOR_KRADEN , ACTOR_SATUROS , ACTOR_MENARDI , ACTOR_FELIX_MASKED , ACTOR_FELIX , ACTOR_ALEX } |
Variables | |
| s32 | gEmberState [16] |
| s32 | gEmberTimer |
| s32 | gArcEffectTimers [10] |
| struct FieldActor * | gArcEffects [] |
| s32 | gEmberMask |
| s32 | gEmberLevel |
| s32 | gEmberLevelTimer |
| enum CollapseActor |
| Enumerator | |
|---|---|
| ACTOR_TELEPORT_GLOW | |
| ACTOR_KRADEN | |
| ACTOR_SATUROS | |
| ACTOR_MENARDI | |
| ACTOR_FELIX_MASKED | |
| ACTOR_FELIX | |
| ACTOR_ALEX | |
Definition at line 8 of file sol_sanctum_eruption.h.
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Referenced by SolSanctumEruption_ResetEmberEmission(), and SolSanctumEruption_StepEmbers().
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Referenced by SolSanctumEruption_ResetEmberEmission(), and SolSanctumEruption_StepEmbers().
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Referenced by SolSanctumEruption_RaiseElementalArcs(), and SolSanctumEruption_UpdateElementalArcs().
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Referenced by SolSanctumEruption_RaiseElementalArcs(), and SolSanctumEruption_UpdateElementalArcs().
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Referenced by SolSanctumEruption_ResetEmberEmission(), and SolSanctumEruption_UpdateEmberFrequency().
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Referenced by SolSanctumEruption_ResetEmberEmission(), and SolSanctumEruption_UpdateEmberFrequency().