Vale, its home, storm and Babi scenes, Sol Sanctum's eruption and Venus Lighthouse's aerie: Psynergy shown in a cutscene. More...
Go to the source code of this file.
Functions | |
| void | Scene_BeginCutscenePsynergy (void) |
| Prepares the effect work and spark tiles of Move (ability 140) for the cutscene's Psynergy. | |
| void | Scene_EndCutscenePsynergy (void) |
| Ends the cutscene's Psynergy and releases its effect work. | |
Vale, its home, storm and Babi scenes, Sol Sanctum's eruption and Venus Lighthouse's aerie: Psynergy shown in a cutscene.
One is the villager's in Vale: "Behold, the power of Psynergy!"
Definition in file effect_psynergy.h.
| void Scene_BeginCutscenePsynergy | ( | void | ) |
Prepares the effect work and spark tiles of Move (ability 140) for the cutscene's Psynergy.
Definition at line 11 of file effect_psynergy.h.
Referenced by Event_ConfrontSaturosAndMenardi(), Event_DemonstrateLevitation(), Event_DemonstratePsynergy(), Event_MendingTheRoof(), Event_RoofMended(), Event_WatchBoulderFall(), Scene_BeginCutscenePsynergy(), and SolSanctumEruption_PlayWiseOneRescue().
| void Scene_EndCutscenePsynergy | ( | void | ) |
Ends the cutscene's Psynergy and releases its effect work.
Definition at line 16 of file effect_psynergy.h.
Referenced by Event_ConfrontSaturosAndMenardi(), Event_DemonstrateLevitation(), Event_DemonstratePsynergy(), Event_MendingTheRoof(), Event_RoofMended(), Event_WatchBoulderFall(), Scene_EndCutscenePsynergy(), and SolSanctumEruption_PlayWiseOneRescue().