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Macros | |
| #define | NULL ((void *)0) |
| #define NULL ((void *)0) |
Definition at line 6 of file bilibin.h.
Referenced by AlpineCrossing_FeizhiArrives(), AltinPeak_RunBoulderChase(), AltinPeak_ShowSecondBeastRoute(), AltinPeak_SpawnDebris(), AltinPeak_SpawnSpray(), AltinPeak_StopLogAndJumpOff(), AltmillerCave_GetRegions(), AltmillerCave_MatchLeaderPriority(), AltmillerCave_RestoreBabiAndInviteParty(), AltmillerCave_TurnRock(), Animation_ApplyChildValues(), Animation_InitWorkFromMetadata(), Animation_SetIndexAndInitObjects(), AnimationObject_Allocate(), AudioEngine_StopAllChannels(), BabiPalace_WakeAfterFinals(), BattleCamera_SetRange(), BattleEffect_ClearOutOfBoundsObjects(), BattleEffect_PauseObject(), BattleEnemyList(), BattleFx_ApplyColorToSourceBuffer(), BattleFx_ApplyColorToTargetBuffer(), BattleFx_CopyLinkedObjectPosition(), BattleFx_FindMatchingEvent(), BattleFx_GetAnimationValue(), BattleFx_InitializeFallingFragment(), BattleFx_RunMercuryDjinnCapture(), BattleFx_RunVenusDjinnCapture(), BattleFx_SetPrimaryBufferValue(), BattleFx_SetupObjectPair(), BattleFx_SnapScaleToFull(), BattleFx_SpawnDescendingArcParticles(), BattleFx_SpawnItemBreakMode1(), BattleFx_SpawnItemBreakMode3(), BattleFx_StartBufferInterpolation(), BattleFx_StartFadeOverlay(), BattleFx_SteerLiftedTarget(), BattleFx_SteerPushedTarget(), BattleFx_UpdateOrbitingParticleFade(), BattleFx_UpdateShrinkingOrbitObject(), BattleMotion_DestroyAllSlotObjects(), BattleMotion_SetRecordChildValues(), BattleMotion_SpawnSlotEffectAndWait(), BattleObjGet(), BattleParty_ListActorIds(), BattleParty_ListLivingUnits(), BattlePres_RunAttack(), BattlePresentation_BuildSortedUnitEntries(), Bilibin_SpawnRiverEffect(), Bilibin_UpdateRaisedBlockCells(), BilibinCave_GetRegions(), Camera_FollowLeaderInBounds(), Camera_FollowObject(), CheckMapPositionCellOccupied(), Colosso_UpdatePathRival(), CreateSideObject(), CrossboneIslePillarRooms_LowerActorToLedge(), Debug_SelectAbilityPair(), DebugMenu_BrowseIcons(), DisplayScroll_DrawLine(), DisplayState_ClearFlags(), Djinn_RunBattleStartHop(), Djinn_RunJupiterJoinEffect(), Djinn_RunMarsJoinEffect(), Djinn_ShowJoinedMessage(), DjinnMenu_ShowHelp(), EffectRuntime_RunRisingObjectSequence(), EffectRuntime_StopCurrentObject(), EffectSlot_Initialize(), Event_CarryFloatingBlock(), Event_CenterStatueMoved(), Event_ClearEffectTarget(), Event_DepartForQuest(), Event_EnterDoor(), Event_FightTret(), Event_FinalsBegin(), Event_FreezeGatePuddle(), Event_FreezeHiddenPuddle(), Event_FreezeHiddenPuddle(), Event_FreezeSouthPuddle(), Event_GaretComesHome(), Event_HammetFindsBunza(), Event_HideSecrets(), Event_InnerBlock1Moved(), Event_InnerBlock2Moved(), Event_InnerBlock3Moved(), Event_InnerBlock4Moved(), Event_InnerBlock5Moved(), Event_InnerBlock6Moved(), Event_MendingTheRoof(), Event_MoveColumn(), Event_OuterLeftBlockMoved(), Event_OuterRightBlockMoved(), Event_PushBlock(), Event_PushBlock(), Event_PushLeftBeamStatueNorth(), Event_PushOrClimbDown(), Event_PushRightBeamStatueNorth(), Event_PushRightBeamStatueSouth(), Event_RevealSecrets(), Event_SentToAidElders(), Event_SettleMovedObject(), Event_ShowSpeakerMessage(), Event_SpawnObjectTable(), Event_StepOnScales(), Event_StopRising(), Event_TakeMarsStar(), Event_UseBlackOrb(), Event_WarnAboutMtAleph(), Event_WatchBoulderFall(), FacingObject_TurnPairToFaceEachOther(), FallIntoPit(), Field_CheckConfiguredKeys(), Field_IsRevealActive(), Field_PlaceMapMarkers(), Field_ProcessStep(), Field_RunEventAction(), Field_RunScene(), Field_SearchTile(), Field_TryJumpForward(), FieldEffect_SpawnNearbyMarkers(), FieldFx_RunAvoid(), FieldFx_RunForce(), FieldFx_RunFrost(), FieldFx_RunGrowthOnTarget(), FieldFx_RunLiftOnTarget(), FieldFx_RunReveal(), FieldFx_SpawnRandomAngleTriplet(), FieldFx_UpdateSpiralParticle(), FieldObject_Create(), FieldObject_PlaceSceneActors(), FieldObject_UpdatePlayerControl(), FieldScene_FindActorRegion(), FourObjectMotion_InitializeBottomRow(), FourObjectMotion_InitializeTopRow(), FourObjectMotion_ReplaceSlot(), FourObjectMotion_SetSlotPosition(), Fuchin_CollectDragonsEye(), Fuchin_PlacePlatformAtCell(), Fuchin_StopLightFollowingLeader(), FuchinTemple_AnimateRevealLesson(), Gate_DrawPropped(), GetMapCellCollision(), GetMotionRecord(), GomaCaveEntrance_LeapStump(), GomaCaveWaterway_LeapStump(), Graphics_AdvancePaletteCycle(), HeatGauge_Draw(), Imil_GetRegions(), Imil_MeetMiaAtOldCouplesHouse(), Imil_MiaSaysFarewellToApprentices(), Imil_OpenDoorAndExit(), Imil_RunIceSlide(), Imil_SlideActorAcrossIce(), Imil_StartRisingEffect(), Imil_SwayAndSpark(), Imil_UpdateCountdownArc(), ImilFuchinFalls_GetRegions(), ImilFuchinFalls_PlaceDragonsEye(), ImilFuchinFalls_PrepareRoom(), Item_GetEquippedElement(), ItemIcon_Compose(), ItemMenu_Initialize(), ItemMenu_RefreshEntry(), Kalay_GetRegions(), Kalay_IvanMeetsPalaceGuards(), Kalay_OpenDoorAndExit(), Kalay_PrepareTunnel(), Kalay_PushTunnelBlock(), Kalay_StopTrackingLeader(), KalayInteriors_GetRegions(), KalayTolbiDocks_GetRegions(), Kolima_SetProtectiveFieldHeight(), Kolima_UpdateCurseDust(), Kolima_WitnessForestCurse(), KolimaForestBend_CreateLogs(), KolimaForestTree_SpawnOrbitSparks(), KolimaInteriors_GetRegions(), Lalivero_GetRegions(), LemurianShip_GetRegions(), Lunpa_KickUpLeaderDust(), LunpaFortress_GatherPartyAroundHammet(), LzPack_FindWindowMatch(), LzPack_InsertSlotNode(), LzPack_RemoveSlotNode(), LzPack_ResetSlotBuckets(), Map_CenterOnFollowedPoint(), Map_CheckObjectStep(), Map_GetTerrainHeight(), Map_InitializePerspectiveScene(), Map_LoadLayeredScene(), Map_PreloadCurrentTileBlock(), Map_UpdateCurrentTileBlock(), Map_UpdateWorldMapMarkers(), MapAnimation_ApplyAffineFrame(), MapAnimation_Update(), Marker_GetActor(), Marker_Hide(), Marker_LaunchMimic(), Marker_SetActorPosition(), Marker_ShowOpened(), MemAlloc(), Menu_ConfirmSelection(), Menu_PlaceEntryObjectsInGrid(), Menu_ResolveSelectedAction(), Menu_ScrollSelectionList(), Menu_SetPageIcons(), Menu_StepLeft(), Menu_StepRight(), MercuryLighthouse_ArriveWithSparks(), MercuryLighthouse_GetRegions(), MercuryLighthouse_HopAcrossPool(), MercuryLighthouse_LoseLights(), MercuryLighthouse_MoveStoneDoorBlocks(), MercuryLighthouse_RemoveColumnOnRetreat(), MercuryLighthouse_SpawnSparkPair(), MercuryLighthouseAerie_FlickerBeacon(), MercuryLighthouseAerie_Initialize(), MercuryLighthouseEntrance_GetRegions(), MogallForest_GetRegions(), MogallForest_KillerApeAttacks(), Motion_LaunchFromFocusedObject(), MusicPlayer_Initialize(), MusicPlayer_StartSong(), NameEntry_EditOwnerName(), Object_FindNearestFacingTarget(), Object_GetById(), Object_LinkObjectAndSetCallback(), Object_LinkPair(), Object_MoveByKeys(), Object_MoveOnWorldMap(), Object_PlaceCurrentWithinCameraBounds(), Object_RefreshSelectorById(), Object_ResetTargetAndSetMode1(), Object_SetActionById(), Object_SetActionCallbackAndRefreshById(), Object_SetModeById(), Object_SetTargetAndCallback(), Object_Spawn(), Object_UpdateAll(), Object_UpdateAllThumb(), ObjectDispatch_ApplyValueToKind200Children(), ObjectDispatch_SetSingleChildFlags(), ObjectDispatch_SetUpdateValue(), ObjectGroup_ConfigureChildValue(), ObjectGroup_SetActionForOthers(), ObjectGroup_SetChildValue(), ObjectGroup_UpdateMembers(), ObjectMotion_ArmCallback(), ObjectMotion_CenterOnColumn(), ObjectMotion_CommitCurrentPositionAndActivate(), ObjectMotion_CommitPositionAndActivate(), ObjectMotion_EnableActionAndResetMotion(), ObjectMotion_EnableActionAndSetCallback(), ObjectMotion_Launch(), ObjectMotion_OffsetPositionAndReset(), ObjectMotion_OffsetPositionAndResetMotion(), ObjectMotion_ResetAndSetPosition(), ObjectMotion_ResetAndSetPositionInMode2(), ObjectMotion_SetActionVariant(), ObjectMotion_SetHorizontalPositionWithTerrain(), ObjectMotion_SetPositionAndCommit(), ObjectMotion_SetPositionAndReset(), ObjectMotion_SetPositionWithTerrain(), ObjectMotion_SetSpeedParameters(), ObjectMotion_SetVariantCallback(), ObjectMotion_StepAngle(), ObjectMotion_TurnTowardLinkedTarget(), ObjectMotion_WaitForAnimationChange(), ObjectSystem_UpdateCameraFixed(), ObjectTable_ClearAll(), ObjectTable_DestroyAtIndex(), ObjectTable_DestroyById(), ObjectTable_Restore(), ObjectTable_Snapshot(), PaletteFade_SetBackdrop(), PaletteFade_SetCurrent(), PaletteFade_SetTarget(), PaletteFade_Start(), Party_ListActiveOwners(), Party_RidesWagon(), Party_ShowJoinedMessage(), Party_ShowPairJoinedMessage(), Party_StaysBehind(), PsynergyMenu_RefreshOwnerEntries(), ReleaseBattleObjectRecords(), RenderOutput_AcquireFree(), RenderOutput_AppendToList(), RenderOutput_ClearList(), RenderOutput_Create(), RenderOutput_CreateFromResource(), RenderOutput_CreateFromTable(), RenderOutput_CreateLoaded(), RenderOutput_CreateWithTransform(), RenderOutput_InitFreeList(), RenderOutput_ReleaseFree(), RenderOutput_SetAnimation(), RenderOutput_SetInvertedSentinel(), RenderOutputList_UpdateTail(), RenderResource_CreateFrame(), RenderResource_CreatePair(), ReportToFaran(), ResetBattleObjectRecordGroups(), ResetMotionRecordGroup(), ResetSceneTransitionEffect(), Resource_ClearOwnerListAndCounters(), ResourceMetadata_ReleaseSlot(), ResourceMetadata_Unregister(), ResourceObject_Create(), RollWeaponUnleash(), Runtime_AllocateBlock(), Runtime_AllocateHeapBlock(), Runtime_BumpAllocateAlternatePool(), Sanctum_GetRegions(), Sanctum_ReenactSolSanctum(), SaveMenu_DrawDjinnCounts(), SaveMenu_HideDjinnSprites(), SaveMenu_HidePartySprites(), SaveMenu_PlaceDjinnSprites(), SaveMenu_SelectSlot(), SaveMenu_ShowDjinnSprites(), SaveMenu_ShowPartySprites(), SaveState_ReleaseWorkspace(), Scene_FindActorPlacement(), Scene_GetRegions(), Scene_Initialize(), Scene_RunRaisedEvent(), SceneActor_MoveAndRedraw(), SceneData_FindSlotAtPosition(), ScriptObject_CheckOverlap(), ScriptObject_FindOverlappingEntry(), SelectionScreen_FindFreeIcon(), SetMapCellCollision(), SetMarkerAnimationAndPlaySound(), Shop_PlaceCursor(), Shop_SelectSellNum(), ShopCursor_Advance(), ShopCursor_MoveTowardTarget(), SolSanctumElementalStarRoom_AlexTakesStars(), SolSanctumElementalStarRoom_EnterStarRoom(), SolSanctumElementalStarRoom_GetRegions(), SolSanctumElementalStarRoom_PresentStar(), SolSanctumEntrance_InspectInnerStatues(), SolSanctumEntrance_IntroduceSanctum(), SolSanctumEntrance_KradenSuspectsHiddenPassage(), SolSanctumEruption_GetRegions(), SolSanctumEruption_PlayWiseOneRescue(), SolSanctumEruption_SpawnEffectPair(), SolSanctumLunaSolRooms_ShowFloatingEye(), SolSanctumStatue_GetRegions(), SolSanctumStatue_IsActorAtCell(), SolSanctumStatue_VisitStatueHall(), SpawnHeavyImpactEffect(), Sprite_ShareVramCache(), StagedActor_FindAtTile(), Storm_SetActorFrameMode(), SummonDefinition_GetNear(), Tolbi_CopyLeaderPriority(), Tolbi_EnterDoor(), TolbiShipDeck_RestOars(), TolbiSpring_GetRegions(), TretTreeBranch_GetRegions(), TunnelRuins_UpdateTrackedActor(), UiGlyph_ResetWorkState(), UiIcon_PrepareObject(), UiMenu_CreateCursor(), UiText_DecodeMessage(), UiText_DrawGlyph(), UiText_DrawGlyphArm(), UiText_MeasureAllPages(), UiText_MeasureEntryDimensions(), UiText_OpenMessageWindow(), UiText_PrepareMessageWork(), UiText_QueueRenderEntries(), UiText_RenderGlyphTileAtWorkOffset(), UiText_RenderWideStringAtOffset(), UiText_RenderWideStringInWindow(), UiText_ShowCenteredMessage(), UiText_ShowPositionedMessageAndWait(), UiTimedNotice_CloseIfActive(), UiWindow_CloseIfOpen(), UiWindow_Create(), UiWindow_FillFromScene(), UiWindow_PutGlyph(), UiWindow_SetBounds(), UiWork_AnimateSpriteSlots(), UiWork_Finalize(), UiWork_FinalizeEntityMatchingLocalizedId(), UiWork_FinalizePendingCore(), UiWork_FinalizeSharedSlot(), UiWork_IsComplete(), UiWork_IsIdle(), UiWork_ProcessDirectWork(), UiWork_ProcessRenderChannels(), UiWork_SetBusyFlags(), Unit_TryLevelUp(), UnitGet(), Vale_GetRegions(), Vale_HaveJennaStopTheAlephDetour(), ValeBabi_GetRegions(), ValeBabi_SpawnEffectPair(), ValeCave_GetRegions(), ValeEruption_GetRegions(), ValeHome_GetRegions(), ValeHome_RejoinParty(), ValeHome_SpawnEffectPair(), ValeInteriors_GetRegions(), ValeInteriors_SpawnDriftingSprite(), ValeKraden_GetRegions(), ValeKraden_WalkTowardLeader(), ValeStorm_GetRegions(), ValeStorm_RunRiverSearch(), ValeStorm_SpawnEffectPair(), Vault_SpawnDriftingEffect(), VaultCave_FindCollidableActorAtCell(), VaultCave_OffsetActorRadially(), VaultCave_PushBlockAhead(), VaultInteriors_CheckStopOccupancy(), VaultInteriors_FindStopAtPosition(), VaultInteriors_ReturnStolenGoods(), VaultInteriors_UpdateActorStops(), VenusLighthouseAerie_CombineSaturosAndMenardi(), VenusLighthouseAerie_SpawnLinkedPairEffects(), WaitFrames(), WorldMap_BeginEvent(), WorldMap_CreateLinkedEffects(), WorldMap_GetRegions(), WorldMap_RunBlackOrbScene(), WorldMap_UpdateLocationContacts(), WorldMap_UpdateTransitionEffect(), WorldMap_UpdateView(), Xian_GetRegions(), Xian_TalkToWaterCarrier(), and XianInteriors_GetRegions().