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object_waitidle.h File Reference

Go to the source code of this file.

Functions

static void OverlayObject_WaitUntilIdle (struct FieldActor *obj)
 Waits until the object stops rising or falling, a second at most.

Function Documentation

◆ OverlayObject_WaitUntilIdle()

void OverlayObject_WaitUntilIdle ( struct FieldActor * obj)
static

Waits until the object stops rising or falling, a second at most.

Definition at line 8 of file object_waitidle.h.