Go to the source code of this file.
Functions | |
| static s32 | Scene_SquashAndStretch (struct ScriptInterpreter *interpreter) |
| An object script call, each frame: every 60 to 149 frames the actor squashes and stretches back to its own shape over six frames. | |
|
static |
An object script call, each frame: every 60 to 149 frames the actor squashes and stretches back to its own shape over six frames.
Definition at line 9 of file object_pulse.h.
Referenced by Scene_SquashAndStretch().