11 for (i = 8; i <= 65; i++) {
Field objects and actors, and the scene transition styles.
static struct FieldActor * SceneActor_FindActorAtCell(s32 x, s32 z)
Returns the placed actor (8 to 65) standing on cell (x, z), or 0.
struct EventWork * gEventWork
struct FieldActor * placedActors[58]
the placed actors, from id 8
A field actor: a person or thing on the field with a position, motion toward a target,...
union FieldCoordinate x
16.16 fixed-point pixels
union FieldCoordinate z
16.16 fixed-point pixels
The integer types, TRUE, UNUSED and the fixed-address macros.
s32 fixed
16.16 fixed-point pixels