Alchemy
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object.c File Reference

The field object: the main loop and scene changes, random encounters, a field scene's actors, the leader's steps and the requests they raise, the scene's events, using items and Psynergy on the field, the map's markers, and the window transitions and colour buffer that the field and battles share. More...

Go to the source code of this file.

Detailed Description

The field object: the main loop and scene changes, random encounters, a field scene's actors, the leader's steps and the requests they raise, the scene's events, using items and Psynergy on the field, the map's markers, and the window transitions and colour buffer that the field and battles share.

object_internal.h holds the includes and the few macros and types more than one part uses; the code is in the files under object/, included here in ROM order, each opening with what it holds (head -2 object/*.c). The ROM shows one object; the parts are ours, cut where one family ends and the next begins.

README.md in this folder gives the words, prefixes and spellings the parts share.

Definition in file object.c.