Kolima, its forest bridge and the forest's tree: an effect (object 26) that stretches as it travels. More...
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Functions | |
| static s32 | SceneEffect_AdvanceAngleUntilIdle (struct ScriptInterpreter *interpreter) |
| An object script call: widen the object by 0x1eb8 (about 0.12) a frame, and release it once it has reached its destination. | |
Kolima, its forest bridge and the forest's tree: an effect (object 26) that stretches as it travels.
Definition in file kolima_grow.h.
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static |
An object script call: widen the object by 0x1eb8 (about 0.12) a frame, and release it once it has reached its destination.
Definition at line 11 of file kolima_grow.h.
Referenced by SceneEffect_AdvanceAngleUntilIdle().