Go to the source code of this file.
Functions | |
| const struct SceneEntrance * | Vale_GetEntrances (void) |
| const struct SceneRegion * | Vale_GetRegions (void) |
| const u32 * | Vale_GetExits (void) |
| const struct ScenePlacement * | Vale_GetPlacements (void) |
| Places the villagers for the story so far, or for the roof repair (entrance 16). | |
| const struct SceneEvent * | Vale_GetEvents (void) |
| The villagers talk of the story so far. | |
| s32 | Vale_Initialize (void) |
| Arriving: play the roof mending (entrance 16) or its end (entrance 17, once), place the Nut and the movable object, and restore the paths' cells. | |
Variables | |
| s32 | gStagedActor_DirectionSteps [] |
| Pixel step by direction: X in the upper halfword, Z in the lower. | |
| u32 | gStagedActor_FootprintKinds [] |
| s32 | gStagedActor_FootprintBounds [] |
| s32 | gValeActor22Actions [] |
| s32 | gLeaderHammerAction [] |
| s32 | gGaretAction [] |
| s32 | gVillagerAction [] |
| s32 | gDustBurstScript [] |
| struct SceneEntrance | gVale_Entrances [] |
| u32 | gVale_Exits [] |
| struct ScenePlacement | gVale_Placements [] |
| struct ScenePlacement | gVale_PlacementsAfterLeaving [] |
| struct ScenePlacement | gVale_PlacementsAfterKalay [] |
| struct ScenePlacement | gVale_RepairPlacements [] |
| struct SceneEvent | gVale_Events [] |
| struct SceneEvent | gVale_EventsAfterLeaving [] |
| u16 | gValeCellAnimC [] |
| u16 | gValeCellAnimA [] |
| u16 | gValeCellAnimB [] |
| u16 | gValeCellAnimD [] |
| s32 | gValeLeaderWalkActions [] |
| s32 | gValeActor22WalkActions [] |
| s32 | gValePairTableA [] |
| s32 | gValePairTableB [] |
| s32 | gValePairTableC [] |
| s32 | gValePairTableD [] |
| const struct SceneEntrance * Vale_GetEntrances | ( | void | ) |
Definition at line 111 of file vale.c.
Referenced by Vale_GetEntrances().
| const struct SceneRegion * Vale_GetRegions | ( | void | ) |
Definition at line 113 of file vale.c.
Referenced by Vale_GetRegions().
| const u32 * Vale_GetExits | ( | void | ) |
Definition at line 115 of file vale.c.
Referenced by Vale_GetExits().
| const struct ScenePlacement * Vale_GetPlacements | ( | void | ) |
Places the villagers for the story so far, or for the roof repair (entrance 16).
Definition at line 119 of file vale.c.
Referenced by Vale_GetPlacements().
| const struct SceneEvent * Vale_GetEvents | ( | void | ) |
The villagers talk of the story so far.
Definition at line 151 of file vale.c.
Referenced by Vale_GetEvents().
| s32 Vale_Initialize | ( | void | ) |
Arriving: play the roof mending (entrance 16) or its end (entrance 17, once), place the Nut and the movable object, and restore the paths' cells.
Definition at line 1179 of file vale.c.
Referenced by Vale_Initialize().
|
extern |
Pixel step by direction: X in the upper halfword, Z in the lower.
Definition at line 2131 of file altmiller_cave.c.
|
extern |
Definition at line 2140 of file altmiller_cave.c.
|
extern |
Definition at line 2144 of file altmiller_cave.c.
|
extern |
Definition at line 2872 of file vale.c.
Referenced by Event_WarnAgainstSneakingUpMtAleph(), Vale_AskAboutSneakingToAleph(), and Vale_Initialize().
|
extern |
Definition at line 2961 of file vale.c.
Referenced by Event_MendingTheRoof(), Event_RoofMended(), and HouseScene_RunRepairMorning().
|
extern |
Definition at line 2971 of file vale.c.
Referenced by Event_RoofMended(), and HouseScene_RunRepairMorning().
|
extern |
Definition at line 2993 of file vale.c.
Referenced by FieldScene_RunCompanionActorSequence().
|
extern |
Definition at line 3009 of file vale.c.
Referenced by Effect_ConfigureSpawnedParticle(), and Effect_SpawnRisingDustBurst().
|
extern |
Definition at line 3018 of file vale.c.
Referenced by Vale_GetEntrances().
|
extern |
Definition at line 3036 of file vale.c.
Referenced by Vale_GetExits().
|
extern |
Definition at line 3053 of file vale.c.
Referenced by Vale_GetPlacements().
|
extern |
Definition at line 3099 of file vale.c.
Referenced by Vale_GetPlacements().
|
extern |
Definition at line 3145 of file vale.c.
Referenced by Vale_GetPlacements().
|
extern |
Definition at line 3179 of file vale.c.
Referenced by Vale_GetPlacements().
|
extern |
Definition at line 3201 of file vale.c.
Referenced by Vale_GetEvents().
|
extern |
Definition at line 3242 of file vale.c.
Referenced by Vale_GetEvents().
|
extern |
Definition at line 3340 of file vale.c.
Referenced by Event_EnterSanctum().
|
extern |
Definition at line 3346 of file vale.c.
Referenced by Event_EnterEastHouse(), Event_EnterIsaacsHouse(), and Event_EnterSouthwestHouse().
|
extern |
Definition at line 3352 of file vale.c.
Referenced by Event_EnterCentralHouse(), and Event_EnterSoutheastHouse().
|
extern |
Definition at line 3358 of file vale.c.
Referenced by Event_EnterFarSouthHouse().
|
extern |
Definition at line 3364 of file vale.c.
Referenced by Event_WarnAgainstSneakingUpMtAleph().
|
extern |
Definition at line 3372 of file vale.c.
Referenced by Event_WarnAgainstSneakingUpMtAleph().
|
extern |
Definition at line 3380 of file vale.c.
Referenced by Event_RepeatMtAlephWarningFromFirstApproach().
|
extern |
Definition at line 3398 of file vale.c.
Referenced by Event_RepeatMtAlephWarningAtEitherPause(), and Event_RepeatMtAlephWarningFromFirstApproach().
|
extern |
Definition at line 3414 of file vale.c.
Referenced by Event_RepeatMtAlephWarningAtEitherPause(), and Event_RepeatMtAlephWarningFromSecondApproach().
|
extern |
Definition at line 3430 of file vale.c.
Referenced by Event_RepeatMtAlephWarningAtEitherPause(), and Event_RepeatMtAlephWarningFromSecondApproach().