Alchemy
Loading...
Searching...
No Matches

effect_spawn.h File Reference

Go to the source code of this file.

Functions

void BattleFx_UpdateObjectMotionScaleAndLinkedAngle (union FieldObject *object)
 Integrates linear motion, scale changes and rotation once per effect frame.

Function Documentation

◆ BattleFx_UpdateObjectMotionScaleAndLinkedAngle()

void BattleFx_UpdateObjectMotionScaleAndLinkedAngle ( union FieldObject * object)

Integrates linear motion, scale changes and rotation once per effect frame.

Definition at line 13 of file effect_spawn.h.

Referenced by BattleFx_UpdateObjectMotionScaleAndLinkedAngle().