Go to the source code of this file.
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| const struct SceneEntrance * | Imil_GetEntrances (void) |
| Imil is two maps: the town and its interiors. | |
| const struct SceneRegion * | Imil_GetRegions (void) |
| const u32 * | Imil_GetExits (void) |
| const struct ScenePlacement * | Imil_GetPlacements (void) |
| Once the epidemic is cured (flag 0x881), the townspeople are well again and the old man is up and about. | |
| const struct SceneEvent * | Imil_GetEvents (void) |
| The town's or the interiors' conversations and Psynergy targets. | |
| s32 | Imil_Initialize (void) |
| The town gets its rising effects, map layers and snowman, and the first arrival walks in; each interior restores its people for the town's state. | |
| const struct SceneEntrance * Imil_GetEntrances | ( | void | ) |
Imil is two maps: the town and its interiors.
Definition at line 129 of file imil.c.
Referenced by Imil_GetEntrances().
| const struct SceneRegion * Imil_GetRegions | ( | void | ) |
Definition at line 136 of file imil.c.
Referenced by Imil_GetRegions().
| const u32 * Imil_GetExits | ( | void | ) |
Definition at line 138 of file imil.c.
Referenced by Imil_GetExits().
| const struct ScenePlacement * Imil_GetPlacements | ( | void | ) |
Once the epidemic is cured (flag 0x881), the townspeople are well again and the old man is up and about.
Definition at line 142 of file imil.c.
Referenced by Imil_GetPlacements().
| const struct SceneEvent * Imil_GetEvents | ( | void | ) |
The town's or the interiors' conversations and Psynergy targets.
Definition at line 169 of file imil.c.
Referenced by Imil_GetEvents().
| s32 Imil_Initialize | ( | void | ) |
The town gets its rising effects, map layers and snowman, and the first arrival walks in; each interior restores its people for the town's state.
Definition at line 611 of file imil.c.
Referenced by Imil_Initialize().
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Definition at line 1430 of file imil.c.
Referenced by Imil_TurnSlidingActor().
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Definition at line 1437 of file imil.c.
Referenced by Imil_RunIceSlide().
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Definition at line 1460 of file imil.c.
Referenced by Imil_Initialize(), and Imil_TalkToOldMan().
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Definition at line 1465 of file imil.c.
Referenced by Imil_TalkToOldMan().
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Definition at line 1478 of file imil.c.
Referenced by Imil_TalkToOldMan().
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Definition at line 1496 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse(), Imil_OldManBobsAndSpeaks(), Imil_TalkToArmorMerchant(), and Imil_TalkToWeaponMerchant().
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Definition at line 1509 of file imil.c.
Referenced by Imil_SwayAndSpark().
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Definition at line 1516 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse().
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Definition at line 1531 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse().
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Definition at line 1545 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse().
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Definition at line 1550 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse().
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Definition at line 1559 of file imil.c.
Referenced by Imil_GetEntrances().
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Definition at line 1573 of file imil.c.
Referenced by Imil_GetEntrances().
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Definition at line 1586 of file imil.c.
Referenced by Imil_GetExits().
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Definition at line 1609 of file imil.c.
Referenced by Imil_GetPlacements().
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Definition at line 1621 of file imil.c.
Referenced by Imil_GetPlacements().
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Definition at line 1633 of file imil.c.
Referenced by Imil_GetPlacements().
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Definition at line 1671 of file imil.c.
Referenced by Imil_GetEvents().
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Definition at line 1700 of file imil.c.
Referenced by Imil_GetEvents().
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Definition at line 1797 of file imil.c.
Referenced by Imil_OpenDoorAndExit().
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Cell position (x, y) for each exit.
Definition at line 1807 of file imil.c.
Referenced by Imil_OpenDoorAndExit().
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Definition at line 1812 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse(), and Imil_TalkToOldMan().
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Definition at line 1818 of file imil.c.
Referenced by Imil_MeetMiaAtOldCouplesHouse(), and Imil_TalkToOldMan().