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| | battle_calc.c |
| | Battle arithmetic: element multipliers, random rolls and success rates.
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| | classes.c |
| | Element levels and classes.
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| | djinn.c |
| | Djinn: definitions, setting and standby, and their counts.
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| | flags.c |
| | The game flags: bits, bytes and nibbles.
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| | inventory.c |
| | Items and inventories: equipping, adding, removing, breaking and counting.
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| | levels.c |
| | Actions and Psynergy lists, characters, experience and levelling up.
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| | party.c |
| | Enemy units, the active party, coins and counters, and summons.
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| | snapshot.c |
| | Equipping a given item, and the equipment put aside for the Colosso.
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| | units.c |
| | The party's units and their stats, a new game, the prologue, HP and PP.
|