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◆ Scene_GetEntrances()
◆ Scene_GetRegions()
◆ Scene_GetExits()
| const u32 * Scene_GetExits |
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◆ Scene_GetPlacements()
◆ Scene_GetEvents()
| const struct SceneEvent * Scene_GetEvents |
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◆ Scene_Initialize()
| s32 Scene_Initialize |
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void | | ) |
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◆ gEffectScript0
◆ gEffectScript1
◆ gEffectScript2
◆ gStagedActor_DirectionSteps
| s32 gStagedActor_DirectionSteps[] |
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Pixel step by direction: X in the upper halfword, Z in the lower.
Definition at line 2131 of file altmiller_cave.c.
◆ gStagedActor_FootprintKinds
| u32 gStagedActor_FootprintKinds[] |
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◆ gStagedActor_FootprintBounds
| s32 gStagedActor_FootprintBounds[] |
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◆ gEffectScripts
| const s32* gEffectScripts[] |
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◆ gCrossboneIslePillarRooms_ActionTable
| s32 gCrossboneIslePillarRooms_ActionTable[] |
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◆ gCrossboneIslePillarRooms_ShiftSteps1
| u16 gCrossboneIslePillarRooms_ShiftSteps1[] |
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◆ gCrossboneIslePillarRooms_ShiftSteps2
| u16 gCrossboneIslePillarRooms_ShiftSteps2[] |
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◆ gCrossboneIslePillarRooms_ShiftSteps3
| u16 gCrossboneIslePillarRooms_ShiftSteps3[] |
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◆ gCrossboneIslePillarRooms_ShiftSteps4
| u16 gCrossboneIslePillarRooms_ShiftSteps4[] |
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◆ gCrossboneIslePillarRooms_ShiftSteps5
| u16 gCrossboneIslePillarRooms_ShiftSteps5[] |
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◆ gCrossboneIslePillarRoomsEntrancesOther
◆ gCrossboneIslePillarRoomsEntrances1
◆ gCrossboneIslePillarRoomsEntrances2
◆ gCrossboneIslePillarRoomsEntrances3
◆ gCrossboneIslePillarRoomsEntrances4
◆ gCrossboneIslePillarRoomsEntrances5
◆ gCrossboneIslePillarRoomsExits
| u32 gCrossboneIslePillarRoomsExits[] |
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◆ gCrossboneIslePillarRoomsNoPlacements
◆ gCrossboneIslePillarRoomsPlacements1
◆ gCrossboneIslePillarRoomsPlacements2
◆ gCrossboneIslePillarRoomsPlacements3
◆ gCrossboneIslePillarRoomsPlacementsOther
◆ gCrossboneIslePillarRoomsPlacements5
◆ gCrossboneIslePillarRoomsEventsOther
| struct SceneEvent gCrossboneIslePillarRoomsEventsOther[] |
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◆ gCrossboneIslePillarRoomsEvents1
| struct SceneEvent gCrossboneIslePillarRoomsEvents1[] |
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◆ gCrossboneIslePillarRoomsEvents2
| struct SceneEvent gCrossboneIslePillarRoomsEvents2[] |
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◆ gCrossboneIslePillarRoomsEvents3
| struct SceneEvent gCrossboneIslePillarRoomsEvents3[] |
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◆ gCrossboneIslePillarRoomsEvents4
| struct SceneEvent gCrossboneIslePillarRoomsEvents4[] |
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◆ gCrossboneIslePillarRoomsEvents5
| struct SceneEvent gCrossboneIslePillarRoomsEvents5[] |
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