The sprite and effect views and the options a scene's configured effect spawner uses. More...
Go to the source code of this file.
Data Structures | |
| struct | Sprite |
| One lettering piece as queued for drawing: a header word, then its OAM attributes. More... | |
| struct | Effect |
| A field effect's layout, as FieldEffect gives it; no TBS code names this struct. More... | |
| struct | ConfiguredEffectOptions |
| The options a scene passes to Effect_Spawn for a configured effect: its kind, mode, rates and callback. More... | |
The sprite and effect views and the options a scene's configured effect spawner uses.
Definition in file configured_effect_spawn.h.