The reel-game entry point. More...
Go to the source code of this file.
Functions | |
| s32 | ReelGame_StartFar () |
The reel-game entry point.
Far-call interfaces; their ordered jump stubs live in games/tbs/src/system/far_call/BLANK_LOAD.S.
Definition in file blank_load.h.
| s32 ReelGame_StartFar | ( | ) |
Referenced by ReelGame_StartFar(), and RunReelGame().