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battle_cue.h File Reference

Go to the source code of this file.

Variables

const u16 gEncounter_BattleMusic [35]
 Battle music: each song as 0x8000 | song, followed by the encounters that use it as (zone << 4) + slot, ended by 0 (BattleFx_SelectBattleCue).

Variable Documentation

◆ gEncounter_BattleMusic

const u16 gEncounter_BattleMusic[35]
extern

Battle music: each song as 0x8000 | song, followed by the encounters that use it as (zone << 4) + slot, ended by 0 (BattleFx_SelectBattleCue).

Definition at line 6 of file battle_cue.c.

Referenced by BattleFx_SelectBattleCue().