Alchemy
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zonedata.h File Reference

Go to the source code of this file.

Variables

const s16 gWorldMap_EncounterRules [132]
 The world map's encounter zones (struct TerrainRule): {terrain kind, terrain behavior (-1 for any), flag (-1, or a flag that turns the rule off once set), zone}, ended by kind -1.
const u16 gEncounter_AreaEntryTable [160]
 The encounter of each Djinni battle (Encounter_GetDjinnEnemyGroup): {zone, slot}.

Variable Documentation

◆ gWorldMap_EncounterRules

const s16 gWorldMap_EncounterRules[132]
extern

The world map's encounter zones (struct TerrainRule): {terrain kind, terrain behavior (-1 for any), flag (-1, or a flag that turns the rule off once set), zone}, ended by kind -1.

Definition at line 7 of file zonedata.c.

Referenced by Encounter_ResolveWorldMapZoneAndBackdrop().

◆ gEncounter_AreaEntryTable

const u16 gEncounter_AreaEntryTable[160]
extern

The encounter of each Djinni battle (Encounter_GetDjinnEnemyGroup): {zone, slot}.

Definition at line 19 of file zonedata.c.

Referenced by Encounter_GetDjinnEnemyGroup().