1#ifndef ALCHEMY_UNIT_OBJECT_ZONEDATA_H
2#define ALCHEMY_UNIT_OBJECT_ZONEDATA_H
The integer types, TRUE, UNUSED and the fixed-address macros.
const u16 gEncounter_AreaEntryTable[160]
The encounter of each Djinni battle (Encounter_GetDjinnEnemyGroup): {zone, slot}.
const s16 gWorldMap_EncounterRules[132]
The world map's encounter zones (struct TerrainRule): {terrain kind, terrain behavior (-1 for any),...