Vault, before and after the thieves are caught: the doorway of exit 11, which opens in two frames as the leader walks into it facing north. More...
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Enumerations | |
| enum | { VAULT_DOOR_OPENING_FRAME_COLUMN = 42 , VAULT_DOOR_OPEN_FRAME_COLUMN = 40 , VAULT_DOOR_HALF_SIZE = 2 } |
Functions | |
| static void | Vault_DrawDoorwayFrame (s32 sourceColumn) |
| The two square halves are stacked in the source map and drawn side by side. | |
| static void | Vault_OpenDoorwayAndEnter (void) |
| Walking north into cell code 11 opens the doorway to the Sanctum. | |
Vault, before and after the thieves are caught: the doorway of exit 11, which opens in two frames as the leader walks into it facing north.
Definition in file vault_scene_cells.h.
| anonymous enum |
| Enumerator | |
|---|---|
| VAULT_DOOR_OPENING_FRAME_COLUMN | |
| VAULT_DOOR_OPEN_FRAME_COLUMN | |
| VAULT_DOOR_HALF_SIZE | |
Definition at line 17 of file vault_scene_cells.h.
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inlinestatic |
The two square halves are stacked in the source map and drawn side by side.
Definition at line 24 of file vault_scene_cells.h.
Referenced by Vault_DrawDoorwayFrame(), and Vault_OpenDoorwayAndEnter().
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static |
Walking north into cell code 11 opens the doorway to the Sanctum.
The leader passes behind the doorframe through exit 11.
Definition at line 33 of file vault_scene_cells.h.
Referenced by Vault_OpenDoorwayAndEnter().