Alchemy
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VaultInteriorsStopConnection Struct Reference

Each stop links to up to three others, with a heading for each connection. More...

#include <unit/scene/vault_interiors.h>

Data Fields

u8 stopIndex
 the stop it leads to; 0xff for no connection
u8 facing
 the heading toward it, a facing's high byte
u8 padding [2]

Detailed Description

Each stop links to up to three others, with a heading for each connection.

Definition at line 13 of file vault_interiors.h.

Field Documentation

◆ stopIndex

u8 VaultInteriorsStopConnection::stopIndex

the stop it leads to; 0xff for no connection

Definition at line 14 of file vault_interiors.h.

Referenced by VaultInteriors_SnapToNearestStop().

◆ facing

u8 VaultInteriorsStopConnection::facing

the heading toward it, a facing's high byte

Definition at line 15 of file vault_interiors.h.

Referenced by VaultInteriors_SnapToNearestStop().

◆ padding

u8 VaultInteriorsStopConnection::padding[2]

Definition at line 16 of file vault_interiors.h.