An enemy's element preset in gEnemy_ElementPresetTable: the element it attacks with, its level in each element, and its base power and resistance in each element as packed halfword pairs. More...
#include <preset_table.h>
Data Fields | |
| s32 | first |
| u8 | digits [4] |
| s32 | values [4] |
An enemy's element preset in gEnemy_ElementPresetTable: the element it attacks with, its level in each element, and its base power and resistance in each element as packed halfword pairs.
Definition at line 12 of file preset_table.h.
| s32 PresetValues::first |
Definition at line 13 of file preset_table.h.
Referenced by Enemy_GetAttackElement().
| u8 PresetValues::digits[4] |
Definition at line 14 of file preset_table.h.
| s32 PresetValues::values[4] |
Definition at line 15 of file preset_table.h.
Referenced by Unit_CalcBaseElements().