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preset_table.h
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#ifndef GUARD_PRESET_TABLE_H
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#define GUARD_PRESET_TABLE_H
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/// @file
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/// PresetValues, a row of preset values.
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#include "
types.h
"
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/// An enemy's element preset in gEnemy_ElementPresetTable: the element it
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/// attacks with, its level in each element, and its base power and resistance
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/// in each element as packed halfword pairs.
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struct
PresetValues
{
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s32
first
;
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u8
digits
[4];
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s32
values
[4];
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};
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#endif
PresetValues
An enemy's element preset in gEnemy_ElementPresetTable: the element it attacks with,...
Definition
preset_table.h:12
PresetValues::values
s32 values[4]
Definition
preset_table.h:15
PresetValues::digits
u8 digits[4]
Definition
preset_table.h:14
PresetValues::first
s32 first
Definition
preset_table.h:13
types.h
The integer types, TRUE, UNUSED and the fixed-address macros.
s32
signed int s32
Definition
types.h:14
u8
unsigned char u8
Definition
types.h:11
include
preset_table.h