A particle's sprite, seen as its two parts' attributes, which Growth copies from the first to the second. More...
Data Fields | |
| struct BurstParticleVisual | primary |
| struct BurstParticleVisual | child |
A particle's sprite, seen as its two parts' attributes, which Growth copies from the first to the second.
| struct BurstParticleVisual BurstParticleVisualGroup::primary |
Definition at line 42 of file growth.c.
Referenced by BattleEffect_SpawnBurstParticleField().
| struct BurstParticleVisual BurstParticleVisualGroup::child |
Definition at line 43 of file growth.c.
Referenced by BattleEffect_SpawnBurstParticleField().