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BurstParticleVisual Struct Reference

A particle sprite's attributes. More...

Data Structures

union  [union].attributes

Data Fields

u8 reserved00 [5]
u8 flagsALow: 5
u8 flip: 1
u8 flagsAHigh: 2
u8 reserved06
u8 flagsBLow: 6
u8 flagsBHigh: 2
union  attributes

Detailed Description

A particle sprite's attributes.

Definition at line 18 of file growth.c.

Field Documentation

◆ reserved00

u8 BurstParticleVisual::reserved00[5]

Definition at line 19 of file growth.c.

◆ flagsALow

u8 BurstParticleVisual::flagsALow

Definition at line 20 of file growth.c.

◆ flip

u8 BurstParticleVisual::flip

Definition at line 21 of file growth.c.

Referenced by BattleEffect_SpawnBurstParticleField().

◆ flagsAHigh

u8 BurstParticleVisual::flagsAHigh

Definition at line 22 of file growth.c.

Referenced by BattleEffect_SpawnBurstParticleField().

◆ reserved06

u8 BurstParticleVisual::reserved06

Definition at line 23 of file growth.c.

◆ flagsBLow

u8 BurstParticleVisual::flagsBLow

Definition at line 24 of file growth.c.

◆ flagsBHigh

u8 BurstParticleVisual::flagsBHigh

Definition at line 25 of file growth.c.

Referenced by BattleEffect_SpawnBurstParticleField().

◆ attributes

union BurstParticleVisual::[union].attributes BurstParticleVisual::attributes