Alchemy
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staged_actor.h File Reference

The pushable actors' movement probes and footprint bounds. More...

Go to the source code of this file.

Data Structures

struct  StagedActorProbe
 Where a large thing ahead of the leader would roll to: its footprint, its actor, that position, and a callback during the leader's follow-through. More...
struct  StagedActorFootprint
 A footprint's bounds, as gStagedActor_FootprintBounds holds four words a footprint; no TBS code names this struct. More...

Functions

 STATIC_ASSERT (sizeof(struct StagedActorProbe)==0x18)
 STATIC_ASSERT (offsetof(struct StagedActorProbe, position.x)==0x08)
 STATIC_ASSERT (offsetof(struct StagedActorProbe, position.z)==0x10)
 STATIC_ASSERT (sizeof(struct StagedActorFootprint)==0x10)

Detailed Description

The pushable actors' movement probes and footprint bounds.

Definition in file staged_actor.h.

Function Documentation

◆ STATIC_ASSERT() [1/4]

STATIC_ASSERT ( sizeof(struct StagedActorProbe) = =0x18)

◆ STATIC_ASSERT() [2/4]

STATIC_ASSERT ( offsetof(struct StagedActorProbe, position.x) = =0x08)

◆ STATIC_ASSERT() [3/4]

STATIC_ASSERT ( offsetof(struct StagedActorProbe, position.z) = =0x10)

◆ STATIC_ASSERT() [4/4]

STATIC_ASSERT ( sizeof(struct StagedActorFootprint) = =0x10)