1#ifndef IMIL_FUCHIN_FALLS_H
2#define IMIL_FUCHIN_FALLS_H
The scene script layer: the engine services a scene's events call, declared once (Engine_EventBegin,...
The scene table formats: entrances, exits, placements and events, and the macros that write them.
Item numbers, named from the English release.
The keypad state the VBlank interrupt keeps.
The integer types, TRUE, UNUSED and the fixed-address macros.