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Functions | |
| s32 | SceneActor_FindNearestSlotOfKindF2 (void) |
| Returns the placed actor drawn with sprite 0xf2 nearest the leader, within 640 pixels, or 0. | |
| s32 SceneActor_FindNearestSlotOfKindF2 | ( | void | ) |
Returns the placed actor drawn with sprite 0xf2 nearest the leader, within 640 pixels, or 0.
Definition at line 9 of file object_nearest.h.
Referenced by Event_LandOnPillar(), MercuryLighthouseAerie_Initialize(), MercuryLighthouseAerie_StepOntoPlatform(), SceneActor_FindNearestSlotOfKindF2(), and VenusLighthouseAerie_Initialize().