Alchemy
Loading...
Searching...
No Matches

colosso_item_icon.h File Reference

Colosso Log, River and Wall, and Crossbone Isle's platform rooms: an actor drawn as an item's menu icon, such as the two items at a Colosso course's finish or the Red Key on Crossbone Isle. More...

Go to the source code of this file.

Functions

void Colosso_ShowItemIcon (s32 id, s32 item)
 Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's tiles, decoded into heap block 17, are loaded into the sprite's VRAM block and its animation is stopped.

Detailed Description

Colosso Log, River and Wall, and Crossbone Isle's platform rooms: an actor drawn as an item's menu icon, such as the two items at a Colosso course's finish or the Red Key on Crossbone Isle.

Definition in file colosso_item_icon.h.

Function Documentation

◆ Colosso_ShowItemIcon()

void Colosso_ShowItemIcon ( s32 id,
s32 item )

Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's tiles, decoded into heap block 17, are loaded into the sprite's VRAM block and its animation is stopped.

Definition at line 25 of file colosso_item_icon.h.

Referenced by Colosso_ShowItemIcon(), ColossoLog_Initialize(), ColossoRiver_Initialize(), ColossoWall_Initialize(), CrossboneIslePlatformRooms_InitializeScene1(), and CrossboneIslePlatformRooms_UpdateItemIcons().