Colosso Log, River and Wall, and Crossbone Isle's platform rooms: an actor drawn as an item's menu icon, such as the two items at a Colosso course's finish or the Red Key on Crossbone Isle. More...
Go to the source code of this file.
Functions | |
| void | Colosso_ShowItemIcon (s32 id, s32 item) |
| Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's tiles, decoded into heap block 17, are loaded into the sprite's VRAM block and its animation is stopped. | |
Colosso Log, River and Wall, and Crossbone Isle's platform rooms: an actor drawn as an item's menu icon, such as the two items at a Colosso course's finish or the Red Key on Crossbone Isle.
Definition in file colosso_item_icon.h.
Replaces the picture of actor id, when it has a sprite of its own, with the icon of item: the icon's tiles, decoded into heap block 17, are loaded into the sprite's VRAM block and its animation is stopped.
Definition at line 25 of file colosso_item_icon.h.
Referenced by Colosso_ShowItemIcon(), ColossoLog_Initialize(), ColossoRiver_Initialize(), ColossoWall_Initialize(), CrossboneIslePlatformRooms_InitializeScene1(), and CrossboneIslePlatformRooms_UpdateItemIcons().