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Functions | |
| static s32 | Scene_TurnTowardTarget (struct ScriptInterpreter *interpreter) |
| An object script call: an actor with a facing target turns towards it, at most a sixteenth of a turn a frame. | |
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An object script call: an actor with a facing target turns towards it, at most a sixteenth of a turn a frame.
Definition at line 10 of file object_facing.h.