The edition's language, for C to compare (LANGUAGE == LANGUAGE_GERMAN).
Public interfaces to the engine's code banks.
const u8 gReelGame_TitleLetterTiles[REEL_TITLE_LETTERS]
The tile of each title letter.
const u8 gReelGame_TitleLetterWidths[REEL_TITLE_LETTERS]
The advance of each title letter.
The integer types, TRUE, UNUSED and the fixed-address macros.