Alchemy
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mercury_lighthouse_arrive.h File Reference

Mercury Lighthouse and its entrance: arriving on a floor through one of its sparkling passages. More...

Go to the source code of this file.

Functions

static void MercuryLighthouse_ArriveWithSparks (void)
 Unless the party returns to where it was, the leader appears 16 pixels north of the entrance, hidden, as the screen opens, then comes south with the trail of sparks and is drawn again on the way.

Detailed Description

Mercury Lighthouse and its entrance: arriving on a floor through one of its sparkling passages.

Definition in file mercury_lighthouse_arrive.h.

Function Documentation

◆ MercuryLighthouse_ArriveWithSparks()

void MercuryLighthouse_ArriveWithSparks ( void )
static

Unless the party returns to where it was, the leader appears 16 pixels north of the entrance, hidden, as the screen opens, then comes south with the trail of sparks and is drawn again on the way.

Definition at line 13 of file mercury_lighthouse_arrive.h.

Referenced by MercuryLighthouse_ArriveWithSparks(), MercuryLighthouse_Initialize(), and MercuryLighthouseEntrance_Initialize().