MapRenderWork, the map renderer's work. More...
Go to the source code of this file.
Data Structures | |
| struct | MapRenderWork |
| The world map's perspective work (struct PerspectiveWork) as the world map scene sees it, for the map's rotation. More... | |
Functions | |
| STATIC_ASSERT (offsetof(struct MapRenderWork, active)==0xfc) | |
| STATIC_ASSERT (offsetof(struct MapRenderWork, first)==0x100) | |
| STATIC_ASSERT (offsetof(struct MapRenderWork, rotation)==0x11a) | |
MapRenderWork, the map renderer's work.
Definition in file map_render_work.h.
| STATIC_ASSERT | ( | offsetof(struct MapRenderWork, active) | = =0xfc | ) |
| STATIC_ASSERT | ( | offsetof(struct MapRenderWork, first) | = =0x100 | ) |
| STATIC_ASSERT | ( | offsetof(struct MapRenderWork, rotation) | = =0x11a | ) |