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Functions | |
| static void | Map_DrawCellPanel (s32 x, s32 y, s32 width, s32 height, s32 plane, s32 destX, s32 destY) |
| Draws the width by height cells at cell (x, y) of the map into screen block 5 from cell (destX, destY), wrapped to 16 by 16 cells, in band plane (16 cell rows each): each cell is its block's tiles from Ram_MapBlocks. | |
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Draws the width by height cells at cell (x, y) of the map into screen block 5 from cell (destX, destY), wrapped to 16 by 16 cells, in band plane (16 cell rows each): each cell is its block's tiles from Ram_MapBlocks.
Definition at line 13 of file map_panel.h.
Referenced by CrossboneIslePillarRooms_AnimateWaterLevel(), KolimaForestBend_FlipFloodgateSwitch(), and Map_DrawCellPanel().