Alchemy
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kolima_forest_tree.h

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1#ifndef ALCHEMY_UNIT_SCENE_KOLIMA_FOREST_TREE_H
2#define ALCHEMY_UNIT_SCENE_KOLIMA_FOREST_TREE_H
3
4#include "types.h"
5#include "field_scene.h"
6#include "field_runtime.h"
7
12const struct SceneEvent *KolimaForestTree_GetEvents(void);
24
25#endif
The field's runtime work: map cells, scene records and regions, map markers and FieldWork.
The scene table formats: entrances, exits, placements and events, and the macros that write them.
s32 gKolimaForestTreeEffectScript[]
u32 gKolimaForestTreeExits[]
s32 KolimaForestTree_Initialize(void)
Restores the trees' faces, collision and the dying forest's palette.
s32 gKolimaForestTree_RejoinPartyActions[]
struct ScenePlacement gKolimaForestTreePlacements[]
struct SceneEntrance gKolimaForestTreeEntrances[]
const struct ScenePlacement * KolimaForestTree_GetPlacements(void)
Returns Tret, Laurel and their auxiliary actors.
struct SceneEvent gKolimaForestTreeEvents[]
struct SceneRegion gKolimaForestTreeRegions[]
s32 gKolimaForestTree_MiaApproachActions[]
s32 gKolimaForestTree_GaretApproachActions[]
s32 gKolimaForestTree_IvanApproachActions[]
const struct SceneEvent * KolimaForestTree_GetEvents(void)
Returns the trees' dialogue, Mind Read and item-use events.
const struct SceneEntrance * KolimaForestTree_GetEntrances(void)
const u32 * KolimaForestTree_GetExits(void)
Returns the connections to the bridge and Tret's interior.
const struct SceneRegion * KolimaForestTree_GetRegions(void)
Returns the region at the entrance to Tret's interior.
A scene entrance: where and facing which way the party arrives, and the camera's bounds there (-1 for...
Definition field_scene.h:54
A scene event: its kind and detail, the trigger it answers, its condition and its value (a message or...
An actor a scene places: its sprite, the condition for placing it, how it behaves,...
Definition field_scene.h:81
A scene's exit region: the box that, while its condition holds, takes the party leader out through it...
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14
unsigned int u32
Definition types.h:15