Alchemy
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item_equip.h File Reference

Colosso Log, River and Wall, and Goma Cave's entrance: giving a character an item and putting it on. More...

Go to the source code of this file.

Functions

static UNUSED void Scene_GiveAndEquipItem (s32 character, s32 item)
 Gives the character the item, then equip every slot of their 15 that holds it.

Detailed Description

Colosso Log, River and Wall, and Goma Cave's entrance: giving a character an item and putting it on.

Definition in file item_equip.h.

Function Documentation

◆ Scene_GiveAndEquipItem()

UNUSED void Scene_GiveAndEquipItem ( s32 character,
s32 item )
static

Gives the character the item, then equip every slot of their 15 that holds it.

Definition at line 9 of file item_equip.h.

Referenced by Scene_GiveAndEquipItem().