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Functions | |
| void | WorldMap_CreateLinkedEffects (struct FieldActor *parent) |
| Attaches two rising particles to the actor, sharing the effect's cached tiles. | |
| void WorldMap_CreateLinkedEffects | ( | struct FieldActor * | parent | ) |
Attaches two rising particles to the actor, sharing the effect's cached tiles.
Definition at line 13 of file world_map_linked_effects.h.
Referenced by Event_MeetFlint(), Vale_CycleActorPaletteAndSpawnEffects(), Vale_FlashActorAndSpawnEffects(), WorldMap_CreateLinkedEffects(), WorldMap_UpdateBlinkingLinkedEffects(), and WorldMap_UpdateCyclingLinkedEffects().