Alchemy
Loading...
Searching...
No Matches

vault_itemobj.h

Go to the documentation of this file.
1#ifndef ALCHEMY_UNIT_SCENE_COMMON_VAULT_ITEMOBJ_H
2#define ALCHEMY_UNIT_SCENE_COMMON_VAULT_ITEMOBJ_H
3
4#include "types.h"
5
6void Vault_PlaceItemIcon(s32 item, s32 fixed_x, s32 fixed_y, s32 fixed_z);
7
8#endif
void Vault_PlaceItemIcon(s32 item, s32 fixed_x, s32 fixed_y, s32 fixed_z)
Creates object 22 at the 16.16 position and draws it as the item's icon: the sprite's own animation i...
The integer types, TRUE, UNUSED and the fixed-address macros.
signed int s32
Definition types.h:14