Alchemy
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object_orbit.h File Reference

Go to the source code of this file.

Functions

void Scene_FloatNut (s32 id)
 Draws actor id as the Nut's icon and starts it floating, 32 pixels up unless the party returns to where it was.

Function Documentation

◆ Scene_FloatNut()

void Scene_FloatNut ( s32 id)

Draws actor id as the Nut's icon and starts it floating, 32 pixels up unless the party returns to where it was.

Definition at line 27 of file object_orbit.h.

Referenced by Garden_ApplyProgress(), Kalay_PrepareCave(), KolimaForestClearing_Initialize(), MogallForest_Initialize(), Scene_FloatNut(), Scene_Initialize(), and Vale_Initialize().