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Functions | |
| void | KolimaPalette_Curse (s32 a) |
| Keeps the healthy colours, curses the background palettes 0 to 13 (all but colours 1 to 7 of palette 1 and 1 to 8 of palette 12) by strength, keeps the cursed colours too, and shows them. | |
| void | KolimaPalette_Restore (s32 second) |
| Makes the healthy colours (second 0) or the cursed ones (second 1) the colours to fade to; the scene then fades with Engine_ColorBufferInterpolate. | |
| void KolimaPalette_Curse | ( | s32 | a | ) |
Keeps the healthy colours, curses the background palettes 0 to 13 (all but colours 1 to 7 of palette 1 and 1 to 8 of palette 12) by strength, keeps the cursed colours too, and shows them.
Definition at line 28 of file kolima_palette.h.
Referenced by KolimaForestBend_Initialize(), KolimaForestClearing_Initialize(), KolimaForestRiver_Initialize(), KolimaForestTree_Initialize(), and KolimaPalette_Curse().
| void KolimaPalette_Restore | ( | s32 | second | ) |
Makes the healthy colours (second 0) or the cursed ones (second 1) the colours to fade to; the scene then fades with Engine_ColorBufferInterpolate.
Definition at line 89 of file kolima_palette.h.
Referenced by KolimaForestTree_RestoreTret(), KolimaForestTree_UpdateHealingPalette(), and KolimaPalette_Restore().