The main-image routines scene overlays import. More...
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The main-image routines scene overlays import.
Definition in file import.h.
| void Effect_SoundAndFlash | ( | void | ) |
Referenced by Effect_SoundAndFlash(), Event_DoraSendsIsaacToThePlaza(), ValeKraden_Initialize(), and ValeStorm_Initialize().
Referenced by Engine_BattleFxRunPageEffectForSlot(), and Event_DjinniJoins().
Referenced by DebugMenu_SelectItem(), Engine_DebugCreateWindow(), and LinkLobby_ChooseDebugPartyPreset().
Referenced by DebugMenu_BrowseMessageRange(), DebugMenu_SelectItem(), and Engine_DebugFinalizeWindow().
| void Engine_DisplayScrollStartHBlankDma | ( | s32 | mode, |
| s32 | freqX, | ||
| s32 | stepX, | ||
| s32 | ampX, | ||
| s32 | freqY, | ||
| s32 | stepY, | ||
| s32 | ampY ) |
Referenced by DisplayScroll_StartHBlankDma(), and Engine_DisplayScrollStartHBlankDma().
Referenced by Engine_InnCheckIn(), and Event_TalkToInnkeeper().
| void Engine_InventorySnapshotRestore | ( | void | ) |
Referenced by BabiPalace_RestorePartyAndInventory(), and Engine_InventorySnapshotRestore().
| void Engine_MapSetWorkFlagBits9To11 | ( | u32 | v | ) |
| void Engine_OwnerRecalculateRatios | ( | s32 | owner_id | ) |
Referenced by BabiPalace_RestorePartyAndInventory(), and Engine_OwnerRecalculateRatios().
Referenced by Engine_EventSetNextDestination(), Event_FightThreeGuards(), and Event_FindHammet().
| void Engine_ResetSceneEffectCounter | ( | void | ) |
Referenced by Engine_ResetSceneEffectCounter(), IodemCallsOut(), and TalkToMaid().
Referenced by Engine_ShopConfirmAct(), and Event_TalkToPriest().
Referenced by BabiPalace_MeetBabiAfterColosso(), and Engine_UiTextDrawQuantity().
| void Event_LoadAreaScript | ( | const struct SceneEvent * | events | ) |
Referenced by AltinPeak_AwardFrostJewelAndDrain(), and Event_LoadAreaScript().
| s32 GetPartyMemberCount | ( | void | ) |
Referenced by Colosso_AskReadyToRace(), Colosso_OfferCheeringSpot(), and GetPartyMemberCount().
| void InventorySnapshot_Take | ( | void | ) |
Referenced by ColosseumEntrance_ApplyArrivalState(), and InventorySnapshot_Take().
| s32 DjinnMenu_Open | ( | void | ) |
Referenced by DjinnMenu_Open(), Event_MeetFlint(), and WorldMap_ShowDjinnTutorial().
| s32 Object_CheckMovementCollision | ( | struct ObjectRuntime * | object, |
| struct FieldPosition * | position ) |
Referenced by FieldObject_CheckMovementCollision(), and Object_CheckMovementCollision().
| void SceneEvents_UpdateInView | ( | struct ScenePlacement * | entry | ) |
Referenced by SceneEvents_UpdateInView(), and ValeInteriors_GetPlacements().