What every part of the game object shares: its includes and the inventory helper two parts use. More...
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Functions | |
| static void | Inventory_CompactSlots (s16 *inventory) |
| Keeps occupied slots in order and clears the unused inventory tail, for Inventory_Remove (inventory.c) and InventorySnapshot_Save (snapshot.c). | |
What every part of the game object shares: its includes and the inventory helper two parts use.
game.c includes it before the parts, and each part includes it too, so that a part read on its own still resolves.
Definition in file game_internal.h.
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inlinestatic |
Keeps occupied slots in order and clears the unused inventory tail, for Inventory_Remove (inventory.c) and InventorySnapshot_Save (snapshot.c).
Definition at line 61 of file game_internal.h.