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Alchemy
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Alchemy
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resource.h
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/// @file
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/// Resource animation metadata lookup.
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/// Far-call interfaces; their ordered jump stubs live in
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/// games/tbs/src/system/far_call/RESOURCE.S.
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struct
AnimationMetadata
*
Resource_GetMetadataRecordFar
(
u32
number);
Resource_GetMetadataRecordFar
struct AnimationMetadata * Resource_GetMetadataRecordFar(u32 number)
AnimationMetadata
An animation's metadata: the sprite's size, scale and offsets, how its frames are drawn and decoded,...
Definition
metadata_lookup.h:14
u32
unsigned int u32
Definition
types.h:15
include
farcall
resource.h