Go to the source code of this file.
Variables | |
| const s8 | gUiText_ArticleEmpty [] |
| const u16 | gUiText_MarkGlyphCodes [] |
| const u8 | gUiSprite_CursorBobOffsets [80] |
| The pointing hand's bob: a smooth rise and fall of 8 pixels over 80 frames. | |
| const u8 | gUiSprite_WobbleTail [16] |
| Nothing in the game reads these 16 bytes. | |
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extern |
Definition at line 144 of file articles.c.
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extern |
Referenced by UiText_DrawGlyph(), and UiText_RenderGlyphPair().
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extern |
The pointing hand's bob: a smooth rise and fall of 8 pixels over 80 frames.
Definition at line 175 of file articles.c.
Referenced by UiWork_AnimateSpriteSlots().
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extern |
Nothing in the game reads these 16 bytes.
Definition at line 194 of file articles.c.