The renderer's linked sprite entry and the three words that initialize it. More...
Data Fields | |
| struct AnimationSpritePart | sprite |
| u32 | words [3] |
The renderer's linked sprite entry and the three words that initialize it.
Definition at line 24 of file world_map.c.
| struct AnimationSpritePart WorldMapMarkerPart::sprite |
Definition at line 25 of file world_map.c.
| u32 WorldMapMarkerPart::words[3] |
Definition at line 26 of file world_map.c.
Referenced by BattleFx_SetupResourcesAndWindow().