Alchemy
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RenderTableValue Union Reference

A sprite's OAM attribute 2 (tile index, priority and palette) and the halfword after it, as one word or as fields. More...

#include <graphics/render_input.h>

Data Structures

struct  [struct].bits
struct  [struct].half

Data Fields

u32 value
struct  bits
struct  half

Detailed Description

A sprite's OAM attribute 2 (tile index, priority and palette) and the halfword after it, as one word or as fields.

Definition at line 29 of file render_input.h.

Field Documentation

◆ value

u32 RenderTableValue::value

Definition at line 30 of file render_input.h.

Referenced by DjinnMenu_ShowChangePreview().

◆ bits

struct RenderTableValue::[struct].bits RenderTableValue::bits

◆ half

struct RenderTableValue::[struct].half RenderTableValue::half