The heap's 64 work slots, the first two holding the next free EWRAM and IWRAM addresses. More...
#include <heap_state.h>
Data Structures | |
| struct | [struct].heap |
Data Fields | |
| struct | heap |
| void * | slots [64] |
| Each slot's block once allocated, else null; slots 0 and 1 are the pool pointers. | |
The heap's 64 work slots, the first two holding the next free EWRAM and IWRAM addresses.
Definition at line 18 of file heap_state.h.
| struct HeapState::[struct].heap HeapState::heap |
| void* HeapState::slots[64] |
Each slot's block once allocated, else null; slots 0 and 1 are the pool pointers.
Definition at line 26 of file heap_state.h.
Referenced by ItemMenu_Run(), Runtime_AllocateBlock(), Runtime_AllocateHeapBlock(), and UiText_DecodeMessage().