Images and scanline tables reuse the storage before the particles. More...
Data Structures | |
| struct | [struct].__unnamed0__.__unnamed0__ |
| struct | [struct].__unnamed0__.trackedCanvas |
| The tracked elemental scene stages its origin inside the image area. More... | |
Data Fields | |
| struct | |
| u8 | imageStorage [0x7080] |
| struct | trackedCanvas |
Images and scanline tables reuse the storage before the particles.
The tile-animation mask extends beyond sheet into the table area.
Definition at line 32 of file battle_effect_work.h.
| u8 BattleEffectWork::[union].__unnamed0__[0x7080] |
| struct BattleEffectWork::[struct].__unnamed0__.trackedCanvas BattleEffectWork::trackedCanvas |