The rival's recorded-path playback state, held in the scene state; status 9 marks the rival finished. More...
Data Fields | |
| s16 | status |
| s16 | f2 |
| s16 | f4 |
| s16 | f6 |
| s16 | f8 |
The rival's recorded-path playback state, held in the scene state; status 9 marks the rival finished.
Definition at line 156 of file colosso_wall.c.
| s16 StageControl::status |
Definition at line 157 of file colosso_wall.c.
Referenced by ColossoWall_MarkRivalFinished(), ColossoWall_StartRivalPath(), and ColossoWall_WaitForRivalFinish().
| s16 StageControl::f2 |
Definition at line 158 of file colosso_wall.c.
Referenced by ColossoWall_StartRivalPath().
| s16 StageControl::f4 |
Definition at line 159 of file colosso_wall.c.
Referenced by ColossoWall_StartRivalPath().
| s16 StageControl::f6 |
Definition at line 160 of file colosso_wall.c.
Referenced by ColossoWall_StartRivalPath().
| s16 StageControl::f8 |
Definition at line 161 of file colosso_wall.c.
Referenced by ColossoWall_StartRivalPath().