Alchemy
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SparkleFrame Struct Reference

One frame of a sparkle: its height offset and tile (fxdata.c). More...

#include <unit/object/psynergy_effects.h>

Data Fields

s16 dy
u16 tile

Detailed Description

One frame of a sparkle: its height offset and tile (fxdata.c).

Definition at line 37 of file psynergy_effects.h.

Field Documentation

◆ dy

s16 SparkleFrame::dy

Definition at line 38 of file psynergy_effects.h.

◆ tile

u16 SparkleFrame::tile

Definition at line 39 of file psynergy_effects.h.