A selection screen sprite: a list link and its OAM attributes. More...
#include <menu/select.h>
Data Fields | |
| struct SelectionSprite * | next |
| u8 | y |
| u8 | affine: 2 |
| u8 | mode: 2 |
| u8 | mosaic: 1 |
| u8 | colors: 1 |
| u8 | shape: 2 |
| u16 | x: 9 |
| u16 | param: 5 |
| u16 | size: 2 |
| u16 | tile: 10 |
| u16 | priority: 2 |
| u16 | palette: 4 |
A selection screen sprite: a list link and its OAM attributes.
| struct SelectionSprite* SelectionSprite::next |
| u8 SelectionSprite::y |
Definition at line 15 of file select.h.
Referenced by BattleTarget_RunSelection(), SelectionScreen_Draw(), SelectionScreen_DrawArrow(), and UiTextResource_SetPosition().
| u8 SelectionSprite::affine |
Definition at line 16 of file select.h.
Referenced by BattleTarget_RunSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), and UiGlyph_ResetWorkState().
| u8 SelectionSprite::mode |
Definition at line 17 of file select.h.
Referenced by BattleTarget_RunSelection(), Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_DrawArrow(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u8 SelectionSprite::mosaic |
Definition at line 18 of file select.h.
Referenced by Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u8 SelectionSprite::colors |
Definition at line 19 of file select.h.
Referenced by Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u8 SelectionSprite::shape |
Definition at line 20 of file select.h.
Referenced by Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u16 SelectionSprite::x |
Definition at line 21 of file select.h.
Referenced by BattleTarget_RunSelection(), SelectionScreen_Draw(), SelectionScreen_DrawArrow(), and UiTextResource_SetPosition().
| u16 SelectionSprite::param |
Definition at line 22 of file select.h.
Referenced by BattleTarget_RunSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), and UiGlyph_ResetWorkState().
| u16 SelectionSprite::size |
Definition at line 23 of file select.h.
Referenced by Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u16 SelectionSprite::tile |
Definition at line 24 of file select.h.
Referenced by BattleTarget_RunSelection(), Menu_ConfirmSelection(), SelectionScreen_Draw(), SelectionScreen_DrawArrow(), and SelectionScreen_SetupIcon().
| u16 SelectionSprite::priority |
Definition at line 25 of file select.h.
Referenced by SelectionScreen_Draw(), SelectionScreen_SetupArrow(), SelectionScreen_SetupIcon(), and UiGlyph_ResetWorkState().
| u16 SelectionSprite::palette |
Definition at line 26 of file select.h.
Referenced by Menu_ConfirmSelection(), and SelectionScreen_SetupIcon().